

The title begins in 878 AD, following the turnabout of the Viking invasion by English king Alfred the Great. The first Total War Saga is Thrones of Britannia. Total War Saga also allows Creative Assembly the chance to experiment with the core Total War mechanics in a setting that won't hurt the entire franchise. The developer has likened the concept to Total War: Shogun 2 - Fall of the Samurai, which limited itself to the Boshin War in Japanese history. More focused gameplay, a quicker experience, and a smaller price tag for players. The Total War Saga spin-off is envisioned by developer Creative Assembly as the same thing, but with a focus on a smaller region of the world or a specific point in history. The rest is diplomatic in nature, juggling cities and settlements to feed the overall war machine. Part of the game is a fairly detailed real-time strategy game, based heavily around troop movement, composition, and formations to carry the battle forward. The Total War games place themselves as strategy experiences putting players at the head of great civilizations during momentous eras in history. Total War Saga: Thrones of Britannia is the first major PC spin-off of the Total War franchise of strategy games. It is with these two constants that I'm diving in Total War Saga: Thrones of Britannia.

It stood as my least favorite subject in school and that was American history, let alone all of the grand events from elsewhere around the world. I have only vaguely played previous Total War titles and I'm generally ignorant of history. Some content, such as this article, has been migrated to VG247 for posterity after USgamer's closure - but it has not been edited or further vetted by the VG247 team. This article first appeared on USgamer, a partner publication of VG247.
